All Aurora Door Codes in Subnautica
- Cabin No. 1: 1869.
- Captain’s Quarters: 2679.
- Cargo Bay: 1454.
- Lab Access: 6483.
- Robotics Bay: 6666.
Where do I find Aurora codes?
Below, we’ve listed every Subnautica Aurora code, and the door each one unlocks. You can use these at any point in the game, but some players may consider doing so cheating – so the choice is yours.
All Subnautica Aurora door codes.
Door | Code |
---|---|
Cargo Bay | 1454 |
Robotics Bay | 6666 |
Cabin No.1 | 1869 |
Lab Access | 6483 |
What is the Aurora cargo bay 3 code?
Cargo Bay 3 Door – 1454
This code can be found in the Administration Office with a Data Download. That room also contains a Prawn Suit Poster and an Abandoned PDA.
Where is the cabin 1 code?
Cabin 1 is locked by a code, which is “1869”, found in the Abandoned PDA named “Sweet Offer”. In this room, a Blue Cap, Arcade Gorge Toy, and an Abandoned PDA, “Responsible Autonomous Relationships”, can be found.
What’s the Aurora door code?
1 door code is 1869 while the Captain’s Quarters is 2679. The Cargo Bay door can be unlocked with the door code 1454, while the Lab Access code is 6483. Finally, the Robotics Bay can be opened with 6666. That’s all of the Aurora door codes in Subnautica.
Do you need laser cutter for Aurora?
Laser Cutter: Large sections of the Aurora will be inaccessible without this tool, designed to cut through metal doors.
What is the carry all Subnautica?
The Carry-all is a placeable item and portable storage container. It can be found in debris piles in the Crash Zone, Safe Shallows, and in some of the Aurora’s living quarters. The Carry-all has the benefit of being able to be placed practically anywhere, except in Lifepod 5 and in the Cyclops.
What happens to Sunbeam in Subnautica?
As the Sunbeam is quite a bit smaller than the Aurora, which was relatively intact albeit heavily damaged with a massive amount of debris left behind, the Sunbeam is completely obliterated, its crew members are killed, and its debris rains down afterwards.
How do you get into cabin 1?
Where to enter the Cabin 1 Code in Subnautica. You need to visit the Living Quarters and inside if you go to the front end of the corridor, there are many cabins which were meant for the people living onboard. On the left side, you can find Cabins 1 and 3. And here, you can enter the Cabin 1 code that is 1869.
How do I get rid of leeches in Subnautica?
The player needs to punch the Bleeder with their free arm in order to kill it; if the player happens to hold a tool in their free hand, the player can use it to remove the creature by pressing the same button or key used to perform the tool’s function normally.
How do you stop radiation in Subnautica?
However, the player can craft a Radiation Suit which will protect against Radiation. After the player has repaired the leaks in the Aurora’s generator room, the Radiation zone will vanish entirely after three in-game days, allowing exploration of the Aurora and the Crash Zone without the Radiation Suit.
How do you escape the Aurora?
You can move small debris and cargo boxes with the prop cannon. If you mean the pathway underwater to the power cell room and then the doorway past that, you need to laser cut the door like you did to get into the locker room. If there is cargo crate debris in the way, then you use the propulsion cannon to move them.
How do you get into the Aurora before it explodes?
You cannot enter the Aurora before it has blown up, only two access points are in the middle of the ship so without noclipping you cannot access them. It’s “closed up” until it explodes.
Is there a repair tool on the Aurora?
A repair tool is required for several sections, and for repairing the drive core. You will also need a laser cutter if you want to get all the loot. Also, bringing along the fire extinguisher you got at the beginning of the game is not a bad idea, though there are 2 more you can find throughout the Aurora’s wreck.
How do I increase my inventory space in Subnautica?
Subnautica
- More slots.
- Pile up similar things For example, if you pick up 5 quartzs, just pile them up in the same slot with a number index showing up the amount of them.
Can you save the sunbeam?
Despite being quite challenging to do before the ship arrives, yes, it is indeed possible to deactivate the laser cannon on the Quarantine Enforcement Platform in time to save the Sunbeam.
Does the Aurora explode in creative mode?
you’ll need to go back to freedom or survival mode to explode it, then change back to creative. Originally posted by Davidleblanc20: you’ll need to go back to freedom or survival mode to explode it, then change back to creative.
Is there going to be a Subnautica 3?
Rejoice, Subnautica fans, for Unknown Worlds Entertainment has officially revealed Subnautica 3!
Can you get the alien rifle in Subnautica?
Well now you can! In survival mode, either go to the QEP and scan the rifle to unlock the blueprint (if you have already scanned the rifle, dont fear, the blueprint will unlock itself), or use the command ‘unlock alienrifleweapon’ to get it automatically.
What happens if you disable the gun before the Sunbeam arrives?
Originally posted by Xautos: There used to be a sequence where if you disabled the gun, the sunbeam would come down and say that they can’t land because there is not enough room to do so and then take off to inform Alterra of your status.
How many prawn suit fragments are in the Aurora?
Four wrecked PRAWN Suits
Four wrecked PRAWN Suits can be found in the Aurora’s vehicle bay, each of which account for a quarter of the blueprint.